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Post by account_disabled on Dec 16, 2017 18:23:00 GMT 12
So I read the balancing update this morning and I can't help but get the impression that supercell is trying to take the easy way out on matchmaking problems. To me it seems like they are encouraging every one to go to 11 which would then make engineer accounts worthless. Supercell said they wanted to do something about the learning curve that comes with a new town hall level by making everything easier. I for one am slightly disappointed by this because I feel like they are taking the easy way out of matchmaking and killing the strategy behind the game. My biggest compliant I guess would be the inferno healing block being lifted. I think everything else could work out ok but that one move there is a big deal on attacks. I think its a move in the right direction (th10 needs a higher chance of a triple) but this might be an overcorrection. Whatever we think, its about to happen so we'll see. No amount of forum complaints will change it. On the other hand, they've recently reversed a bad move (ai change) a couple weeks after implementation. So if it is an overcorrection, it might be followed up by a inferno dps buff, bowler nerf, or something else. Please Help. Thanks ! I didn't find the right solution from the internet. References: forumsuperce.coshowthrd.php/16628-Taking-theasy-way-outon-matmaingAnimation Video Marketing
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